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5.1 new dungeon gear ffxiv
5.1 new dungeon gear ffxiv






5.1 new dungeon gear ffxiv
  1. 5.1 new dungeon gear ffxiv Patch#
  2. 5.1 new dungeon gear ffxiv upgrade#
  3. 5.1 new dungeon gear ffxiv full#
  4. 5.1 new dungeon gear ffxiv trial#

So if you tried melding more Critical Hit to an Augmented Facet Tabard of Aiming, you'd find it won't let you - that armor piece already has exactly 416 Critical Hit without melds. As an example, all ilvl 460 Chest Armors can hold up to 416 of a Substat. Basically, each piece of gear has a limit to how much of a certain substat it can "hold", based on it's ilvl. Surprised I glossed over this, since I've answered it in the Q&A thread before (and might've even seen your question). Until then, hope you enjoy 5.1 - Good Luck & Have Fun!

5.1 new dungeon gear ffxiv Patch#

  • The beginning of Shadowbringer's Relic line midway through the patch.
  • If you spot any bad links/mistakes please let me know in the comments - I will try to keep it maintained until patch notes for 5.2 become available, at which point I will likely make a new post.īased on FFXIV's known patterns, when 5.2 drops we can expect: Listed in order of increasing difficulty, endgame content would look something like this:Ĥ-man Dungeons DH > DET, but Ultimate breaks a lot what passes for normal elsewhere, including rotations, so do some research before you go in.

    5.1 new dungeon gear ffxiv upgrade#

    Alternatively, you can buy or craft decent starter gear with gil and upgrade it to just shy of the ilvl cap with a tiny bit of effort and uncapped currency. Your average ilvl is like a gear score in other games - a rough estimate of how geared you are for harder content compared to fresh Level 80s who have just finished the MSQ.Įndgame gear is attained through a mixture of dungeons drops, uncapped and capped endgame currency (tomestones), weekly normal/alliance raid clears, and high-end trials and raids. = Introduction to Endgame Content & Gearing =įFXIV operates on a ~4 month patch cycle with even patches (5.0, 5.2, 5.4) offering a higher ilvl cap and odd patches (5.1, 5.3, 5.5) being "catch-up" patches with alternate paths to said ilvl cap.

  • iLvl 430: Job Artifact Weapon & Armor, Early Dungeon Accessories.
  • iLvl 450: Crafted Weapons & Gear, Titania EX Weapons, Innocence EX Accessories, Eden Normal Gear,.
  • iLvl 460: Upgraded Crafted Weapons & Gear, YoRHa Alliance Raid Gear, Phantasmagoria Tome Weapons & Gear.
  • iLvl 470: Upgraded Phantasmagoria Tome Weapons & Gear, Eden Savage Gear.
  • iLvl 475: Eden Savage Weapons, Ultimate Alexander Weapons.
  • If you are brand new to FFXIV Endgame Content in general, read on for in-depth explanations and ideal routes. If you are an FFXIV Veteran and just want the current list and related duties, see below. The scope of this post is to help you get an understanding of what gear is available at level 80 and find efficient ways of catching up. Welcome to my comphrehensive guide to Endgame Gear & Content. Guide to Endgame Gear & Content at Level 80 Ĭredit to u/Cetonis & u/Atosen for previous Stormblood versions of this guide
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  • Nov 5: Letter from the Producer LIVE Part LXVII.
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  • 5.1 new dungeon gear ffxiv full#

    r/ffxiv/wiki/server_weekly Subreddit Legend: Posting Rules: ( full list)

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  • 5.1 new dungeon gear ffxiv

  • Actions Taken Against In-Game RMT & Other Illicit Activities (Dec.
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  • Illustrated Countdown to Endwalker – 6 Days Left.
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  • Server Status: Online Current Countdown At :00 Endwalker 24-Hour Maintenance (Begins) Current Patch ( more)

    5.1 new dungeon gear ffxiv trial#

    Current Patch: 5.58 PSA: Long queue times / Unable to login on free trial 2021 Subreddit Survey








    5.1 new dungeon gear ffxiv